Rehashing two of the original year one strikes, reintroducing Gjallarhorn and Khovstov as quests, once again focused on the Cosmodrome Everything about this expansion feels like a fan-service love letter to year one players more than anything else. Even the "new" PvP mode is just a copy/paste of Call of Duty's Kill Confirmed mode. All told, Rise of Iron adds about the same amount of total content that The Dark Below added to Year 1 Destiny back in December 2014 for $20 less. This should have been the same price as the year one DLCs ($19.99) as the content of it is roughly the same and continues to pad content through recycling. With the amount of money most of the players have put into this title for the extremely short lacluster dlc's hoping each one would be different but aren't surprised when they aren't. I just know I can buy stuff from them in the tower and xur shows up on the weekends. I still have no idea what it's about or if we're the good guys or not or who any of the characters actually are or what there roles are. The story to this game as well through the missions is by far gold. that are just re skins of the old weapons, and the enemies are just re skins of each other. Not to mention all the new weapons that get added every dlc. who enjoys doing the same handful of missions over and over and to add insult to injury they release "new" strikes that are just the old strikes ran in reverse. Raids are fun the first couple of times but after that it's just utterly repetitive. And really the only reason a lot of us come back up the game. And not just the crucible but trials of osiris. who enjoys doing the same handful of missions over and over and to add insult to injury The only thing making this game a 3 is the crucible. The only thing making this game a 3 is the crucible.
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